So hier ist die Beschreibung des Town-Trees. Verzeiht mir (sicher vorhandene) Rechtschreibfehler.
Creature-Buildings:
These buildings accommodate the following Creatures:
Gremlin Workshop â Gremlins
Steam Factory â Mechanical Spiders
Artillery Workshop â Gremlin Artillery
Arcane Plant â Mechanic Avian
Golem Foundry â Iron Golems
Airdrome â Gyrocopters
Academy â Wizards
Infrastructure:
Village Hall/Town Hall/City Hall/Capitol
The main building of a city, it provides an income of 500/1000/2000/4000 Gold per day.
Mage Guild I-V
Allows Heroes to reorganize their spellbook and add new spells to it.
Tavern
In the Tavern, the player can recruit new heroes, hear rumors and ask thieves for information about his enemies.
Laboratory
Provides the Player with basic technical upgrades.
War Academy
Provides the Player with basic warfare upgrades.
Library
Provides the Player with basic magical upgrades.
Hall of Enlightment
Adds one spell of each level to the local Mage Guild.
Power Plant
Increase the weekly growth of all creatures.
Marketplace
Allows the Player, to buy and sell Resources. The prices get better, the more Markets the player has.
Resource Silo
Provides the Player with one Gem per day.
Engineer Academy
An upgrade of the Laboratory.
Provides the Player with advanced technical upgrades.
Strategy Center
An upgrade of the War Academy.
Provides the Player with advanced warfare upgrades.
Spire of Wisdom
An upgrade of the Library.
Provides the Player with advanced magical upgrades.
Research Lab
Decreases the cost of upgrades.
Artifact Merchant
Allows the player to buy and sell Artifacts. The prices get better, the more Artifact Merchants the player has.
Arcane Forge
An upgrade of the Artifact Merchant.
Allows the player to improve his artifacts.
Sphere of Technology
Provides the Player with superior technical upgrades.
Sphere of War
Provides the Player with superior warfare upgrades.
Sphere of Arcane Power
Provides the Player with superior magical upgrades.
Tower of Ancient Knowledge
Increases the capacity of visiting heroâs spellbooks by one.
Industrial Complex
The Industrial Complex increases the growth of all creatures.
Every weak, the player can choose between three options:
The Industrial Complex provides the player with one gem, crystal, sulfur or mercury, with 2 wood or ore or with 750 Gold per day.
The Industrial Complex improves the weapons of all visiting heroes and creatures for a week.
The Industrial Complex improves the defense of the city by strengthening the defensive wall and the towers.
Perpetuum Mobile
This building needs the Grail to be built.
The presence of the Perpetuum Mobile increase the weekly creature growth by 50% provides the player with additional 5000 Gold each day and places all spells in the local Mage Guild.
Defense:
Barricade
Provides the town with a weak defensive wall.
Enforced Barricade
An upgrade of the Barricade.
Provides the town with a medium defensive wall.
Wall
An upgrade of the Enforced Barricade
Provides the city with a strong defensive wall.
Mirror Wall
An upgrade of the Wall.
Confuses enemy shooters and gives ranged attacks a 25% chance to miss.
Magic Mirror Shield
All Spells, which were cast into the city walls, have a 30% chance to be reflected to a random place outside the city walls.
Perfect Mirror Shield
An upgrade of the Magic Mirror Shield
All Spells, which were cast into the city walls, have a 30% chance to be reflected to an enemy creature outside the city walls.
Small Gate
Adds a weak Gate to the defensive wall.
Gate
An upgrade of the Small Gate.
Adds a Gate to the defensive wall.
Large Gate
An upgrade of the Gate.
Adds a strong Gate to the defensive wall.
Dry Trench
Provides the city with a trench, with slackens enemy creatures.
Steel Spikes
An upgrade of the Dry Trench.
The trench damages enemy creatures.
Minefield
Adds a Mine Field to the cityâs defense.
Powerful Mines
An upgrade oft the Minefield.
Strongly increases the damage of the Minefield.
Enchanted Mines
An upgrade of the Minefield.
Increases the damage of the Minefields and curses enemies which trigger the mines.
Small Tower
Provides the city with a weak tower.
Watchtower
An upgrade of the Small Tower.
Provides the city with a better tower.
Large Tower
An upgrade of the Watchtower.
Provides the city with a strong tower.
Lightning Tower
An upgrade of the Large Tower
Provides the tower with the chain shot ability.
Cannon Tower
An upgrade of the Large Tower.
Provides the Tower with the ability to do [Flächenschaden].
Side Towers
Adds two side towers to the cityâs defense.
AuÃerdem ist hier eine überarbeitete Version des Town-Trees (hoffentlich endlich ohne Rechtschreibfehler).
EDIT: Noch mehr Rechtschreibfehler!! (beseitigt).