Ergebnisse:
pit lord 1 vs 0 phantom http://www16.zippyshare.com/d/…t/1290344711/10901827.sav
theterminator 0 vs 1 pit lord http://www13.zippyshare.com/v/33818257/file.html
koboldmaki 1 vs 0 pit lord http://www7.zippyshare.com/v/4660683/file.html
dao 0 vs 1 koboldmaki http://www47.zippyshare.com/v/65895342/file.html
theterminator 0 vs 1 phantom http://www14.zippyshare.com/v/39456775/file.html
vanjanmar 1 vs 0 theterminator http://www38.zippyshare.com/v/62026932/file.html
pit lord 1 vs 0 vanjanmar http://www38.zippyshare.com/v/10490223/file.html
koboldmaki 1 vs 0 vanjanmar http://www37.zippyshare.com/v/97530687/file.html
dao 0 vs 1 pit lord http://www37.zippyshare.com/v/97530687/file.html
phantom 1 vs 0 dao http://www22.zippyshare.com/v/80495484/file.html
vanjanmar 0 vs 1 dao http://www32.zippyshare.com/v/91143676/file.html
phantom 0 vs 1 koboldmaki http://www41.zippyshare.com/v/15979139/file.html
rosebud 1 vs 0 koboldmaki http://www52.zippyshare.com/v/19960015/file.html
vanjanmar 1 vs 0 phantom http://www24.zippyshare.com/v/44722553/file.html
pit lord 0 vs 1 rosebud http://www42.zippyshare.com/v/54393516/file.html
rosebud 0 vs 1 vanjanmar http://www25.zippyshare.com/v/90500217/file.html
peligroso 1 vs 0 pit lord http://www45.zippyshare.com/v/35139591/file.html
pit lord 0 vs 1 sirgauvain http://www39.zippyshare.com/v/35399153/file.html
sirgauvain 1 vs 0 phantom http://www8.zippyshare.com/v/66585127/file.html
vanjanmar 1 vs 0 sirgauvain http://www41.zippyshare.com/v/74330549/file.html
theterminator 1 vs 0 koboldmaki http://www53.zippyshare.com/v/61760656/file.html
sirgauvain 0 vs 1 theterminator http://www10.zippyshare.com/v/96164465/file.html
vanjanmar 1 vs 0 peligroso http://www53.zippyshare.com/v/29081046/file.html
peligroso 0 vs 1 theterminator http://www14.zippyshare.com/v/50013007/file.html
koboldmaki 0 vs 1 sirgauvain http://www25.zippyshare.com/v/14739423/file.html
Map Features
- sphinx gives lvl 19 (20 with Dark revelation).
- A number of the artifacts has been removed for balance purposes.
- Armageddon, word of light, cotn, divine vengeance, earthquake and rune of charge banned.
- Sorrow is given by default in the middle area and will not appear in guild/shrines.
- 2 witch huts help with skill diversity.
- There are no specialties, campaign heroes are enabled.
- All factions except sylvan start with ring of machine affinity.
- Tent has 5 healing shots as opposed to 3. Warmachines in general are a viable choice despite army strength.
- Orcs can buy shatter dark for some gold.
New:
- Priests back in avenger.
- Haven has 5k less gold to avoid training abuses.
- Orcs have a second town with lvl 2 warcries.
- Stamina gives +5% hp instead of 10%.
- Corrupted soil does 4dmg per hero lvl instead of 3.
- Stunning blow decreases target's atb by 15% instead of 10%.
- Banshee howl gives -2 morale and -15% initiative instead of -1 and -10%.
- Divine benediction boosts init by 15% and defense by 2 instead of 10% and 1.
Rebalanced Units
ACADEMY
- Master genie +5hp (E)
- Raja +1 speed (E)
- Battlemage +1 dmg
- Elemental gargoyles 35% vulnerability instead of 50%
- Storm titan's call storm does 15 dmg instead of 10
DUNGEON
- Mino guards +3 def (E)
- Brisk raiders +2 max dmg. (E) Ride by attack does 0.5 dmg instead of 0.25
FORTRESS
- Mountain guards +1 init (E)
- Lava dragons +1 init. Liquid breath does 15 dmg instead of 10
- Berserker +5hp (E)
HAVEN
- Crossbows 2-6 dmg instead of 2-8
- Marksmen 3-8 dmg instead of 2-8
- Zealots advanced RM instead of expert
- Seraphs advanced DV instead of basic, expert RM instead of advanced
INFERNO
- Overseers +2 speed, 2-4 dmg instead of 1-4, +1 init
- Cerberus 5-6 dmg instead of 4-5
- Pitlords +2 speed (E), +1 init (E)
- Archdemon +1 speed/init (E)
NECRO
- Archers +1 att (E), +4 def (E). +1 min dmg
- Vampire lords +1 att/def, 8-12 dmg instead of 7-11, +1 speed (E)
- Vampire princes' torpor factor 2 instead of 3
- Banshee's death wail 15 dmg instead of 10
STRONGHOLD
- Foul wyverns +20 hp (E) Venom 10 instead of 5 dmg
- Sky daughter chain lightning at advanced mastery instead of basic
- Maulers +5hp. Gains +2 hp at lvl 1 rage instead of +5
- Witch doctors +1hp, +1 init (E)
SYLVAN
- Sprites 2-3 dmg instead of 2-2 (E)
- Wardancers +1 att, +3 def, +1 speed (E)
- Master hunters 6 att/def (E) 6-8 instead of 5-8 dmg, +1 init (E)
- Druids advanced stone spikes instead of no mastery
- Pristines get free light spells at advanced instead of expert
ELEMENTALS
- All elementals except air have 10 init now. Air unchanged
- The 70% neutral spell reduction is gone so water elementals are useful again
- Water elementals icebolt now at expert mastery and circle of winter at advanced
weitere regeln:
-max 25 paladins/champions (haven)
-max advanced Artificer (acadamy)